It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, resistance, thorn whip 1st level (4 slots): cure wounds, faerie fire, thunderwave 2nd level. There are many threads with uses of this, with alley screams. 1 Minute. As you walk, a dusting of petals drift behind you, disappearing before they touch the ground. Choose one 1st-level cleric or wizard spell. Wisdom is your spellcasting ability for these spells. Source: Xanathar’s Guide to Everything Arcane Archer Lore: Gaining a useful. Soon she'll pick up another Druid Cantrip. You learn additional druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Druid table. Spare the Dying Necromancy cantrip Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous You touch a living creature that has 0 hit points. It can be used to cover all kinds of fun, flavorful effects that a druid might want to produce, like causing a flower to open or a cascade of falling leaves. Range: 30 feet. Poison Spray: Short range, Con save. You can also attack with the flame, although doing so ends the spell. Druidcraft is one of the best and most overlooked cantrip spells in D&D 5e. If you create a sound, its volume can range from a whisper to a scream. You can only cast the spell once at its lowest level per long rest. This material is published under the OGL 1. You regain the ability to cast these spells when you finish a long rest. Create Bonfire: Good damage and battlefield control. You also get some really nice level 1 spells Absorb Element, Fog Cloud, Longstrider, Jump. To me it clearly is the weaker one compared to the other "class flavor" cantrips. At Higher Levels. ”. Druidcraft. At 1st level, you know two cantrips of your choice from the druid spell list. Arcane Archer 5e Multiclass OptionsHe has the following cleric spells prepared: Cantrips (at will): guidance, sacred flame (see “Actions” below), thaumaturgy 1st level (3 slots): command, detect evil and good, sanctuarySacred Flame. You can use the cantrip to create a tiny animal or insect to carry a message or scout for you. Type: Evocation Cantrip. You form frost on one creature in range. . At level 2 you get Wildshape, the ultimate tool for inconspicious. Components. carry around seeds make them grow quick with druid craft and then you have food and more seeds. On a failed save, the target takes 1d6 cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn. Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Druidcraft - Whispering to the spirits of nature, you create one of the following effects within r. You destroy up to 10 gallons of water in an open container within range. Mass Cure Wounds. Cast Druidcraft to quickly put out that fire so your team does not get discovered. You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. Blot Out the Sun: Arcane Archer 5E. I feel she should pick one the elemental utility cantrips: [Mold Earth], [Shape Water], or [Control Flames], but which one?. The spell can be used by only druid class. Components: V, S. Druidcraft is a cantrip, on the lowest end of spell power. Learn more. 1 Optional Spells; 3. Second Wind: Second Wind is less attractive on an Arcane Archer because they won’t often be in the middle of the fray. We recommend taking that Prestidigitation-like spell, as they can offer a wide variety of utility options. Strixhaven Initiate 5e. 1 Action. Make a ranged spell attack against the target. They get fun cosmetic options like Control Flames, Druidcraft, Gust, and Shape Water. . Druidcraft. Duration: 1 minute. Casting Time: 1 action. Edit: Shillelagh is a great cantrip, but I assumed we were considering a monoclassed Druid, where it is a pretty bad cantrip starting at level 5. For damage; Shillelagh and magic stone are good damage cantrips one for range and one for melee, but while Shillelagh can scale into later on, magic stone less so and both are only. 1 Action. Druidcraft : This spell is profoundly disappointing. Shillelagh - DND 5th Edition. That's fine. Faerie fire is a decent spell to have at your disposal as getting advantage on attacks against creatures for multiple rounds can wind up in a lot of damage. One of the. Casting Time. Sussurrando para os espíritos da natureza, você cria um dos seguintes efeitos dentro do alcance: Você cria um efeito sensorial minúsculo e inofensivo que prevê como será o clima na. Duration: Instantaneous. The object is pushed up to 10 feet away from you. Evocation cantrip. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Paladin: Cantrip to clean and style your hair as a bonus action. You cause flames to flicker, brighten, dim, or change color for 1 minute. Creature Type – Fey. Transmutation cantrip Casting Time: 1 action Range: 30 Ft Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range. The interpretations will be lettered so they can be referenced in the next section. For our full class guides, we use the following color rating scheme: Red isn’t going to contribute to the effectiveness of your character build at allOtherwise I would consider Druidcraft, Mending and Guidance is probably the optimal choice, but honestly the least fun to play with. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Whispering to the spirits of nature, you create one of the following effects within range: - You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. There are not alot of offensive spells for druid and you may burn mire slots doing utility spells depending on the campaign. You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Control Water. If the attack hits, the creature takes 1d6. Transmutation cantrip. You extend your hand and point a finger at a target in range. It can roll the die before or after making the saving throw. Components: V, S. D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - Technomagic Let's talk about Druidcraft, and the many creative uses for that spell. There are two ways to build this depending on how much magic you want to have. Players can create one of the following effects: Create a tiny harmless sensory effect that predicts the weather for the player's. #3 May 4, 2021. Druidcraft is a great way to have a bit of fun, while mending is very obviously useful (at least when it is useful :p) Now for a fun combo: Thorn Whip and Create Bonfire make for an awesome cantrip combo. Arcane Archer Lore. Spell Slots. The creature becomes stable. The druid is a 4th-level spellcaster. The transformation of the ground is camouflaged to look natural. 3rd level; Disguise Self: Great 1st level infiltration spell. Transmutation cantrip. You can direct the beams at the same target or at different ones. Cantrips are “simple but powerful spells that characters can cast almost by rote,” level 0 spells that require no spell slots to use and can be used any number of times per day. On a hit, the target takes 1d10 force damage. If you are thinking of including Survival play in your campaign / scenario, one simple house rule tweak prevents the Goodberry spell from utterly ruining it. A cantrip is a spell that can be cast at will, without using a spell slot and without being prepared in advance. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st. Conjuration cantrip. There can be 3 results as I see it: 1: The DM can simply deny the spell. Casting Time: 1 action. . Casting Time: 1 action. At the start of each of your turns, the cloudkill moves 10 feet along that imaginary line, in the direction away from you. You have studied some magical theory and have learned a few spells associated with Strixhaven University. The verbal component is "Whispering to the spirits of nature". Though you can only cast this spell on a single item at a time. Flame-like radiance descends on a creature that you can see within range. These uses include:Druidcraft and Thaumaturgy are signature spells of druids and clerics. Sculpt Spells. Race: If you want to be small choose a Ghostwise Halfling (in my opinion the better choice), and if you want to be medium choose Wood Elf. Its spellcasting ability is Wisdom (spell save DC 12, +4; {"diceNotation":"1d20+4","rollType. Druidcraft: a transmutation cantrip with a range of 30 feet. Light. Explorer. Bonus action cantrips get an automatic spot in the top ten, and when you add in yet another funny name you just know we gotta give Shillelagh some love. It makes a flower blossom, a seed pod open, or a leaf bud bloom. By casting Druidcraft, you create one of the following effects: Prestidigitation is a cantrip from the transmutation school. Transmutation cantrip. The effect lasts for one minute, and you can have up to three active. ”. The same bonuses to Intelligence and Charisma as the Winged variety, but also the cantrip Thaumaturgy, Hellish Rebuke at level 2, and Darkness at level 5. Druid Spells for Dungeons and Dragons (D&D) Fifth Edition (5e). As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. Unfortunately, it works on Constitution saving throws, and those tend to be relatively high. Make a separate attack roll for each. No spell slot or fancy alchemy needed. Potent Cantrips. D&D Druid 5e Guide. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: * You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. View User Profile. The flame remains there for the duration and harms neither you nor your equipment. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or take 1d6 force damage. Investiture of Flame and Investiture of Ice both work great in melee. Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. It may come from any class list and becomes an Artificer spell. Druidcraft has 4 listed. It lets the druid do so much, well, druid stuff. Size. com Druidcraft. • You instantly make a flower blossom, a seed pod open. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. They stand watch over the fringes of elven domains, keeping a keen eye out for trespassers and using magic-infused arrows to. This cantrip only works on 1 seed at a time. Druidcraft. Thaumaturgy 5e Compared to a Prestidigitation and Druidcraft. Barkskin specifies that your AC can’t be lower than 16 while you are affected by the spell. It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, shillelagh 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave 2nd level. Control Flames EEPC / XGtE: Notably omitted from the function of Control Flames is the ability to create or extinguish them. You instantaneously extinguish the flames within the cube. Circle of Wildfire Spells: A nice balance between healing and damage options, the spell list adds numerous fire damage spells from the sorcerer and wizard spell lists. Cantrips can be cast an unlimited number of times a day. Spell Scroll (0 - Cantrip) A spell scroll bears the words of a single spell, written in a mystical cipher. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. 11 – 6th-level spells. You might be able to launch something with a written note on it this way, or even hit a button or ring a bell from a distance. Mold Earth. It is one of those sneaky spells that often don't seem useful, then you find lots of applications in game. During the winter, you know the ray of frost cantrip. At Higher Levels. Mold Earth - DND 5th Edition. It has a wide range of uses. Here are the other druid cantrips and my X/5 rating for each: Create Bonfire – 4. Source: Strixhaven: A Curriculum of Chaos. If you’re looking to make the most of your caster’s choices then here’s my picks of all the best cantrips in Dungeons & Dragons 5th edition. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. You can use the cantrip to create a tiny animal or insect to carry a message or scout for you. There are 46 of them now, but here are our five favorites. The Sorcerer table shows how many spell slots you have to cast your sorcerer spells of 1st level and higher. Druidcraft was a transmutation cantrip spell that allowed the caster to commune with spirits to cause minor effects. As a warlock, I'll pact of the tome thaumaturgy any day over druidcraft. Thaumaturgy often gets compared to the other “minor magical effect” Transmutation cantrips, Prestidigitation (Bards, Sorcerers Warlocks, Wizards, and Artificers) and Druidcraft (Druids and Rangers w/ Druidic Warrior fighting style). Resistance. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Com ponents: V, S. Make a ranged spell attack against the target. Range: Touch. Or just add a dummy extra feat in the feat window. Being able to instantly light, or snuff out a small flame can be very useful. Source: Player's Handbook. Arcane Eye may earn a small commission from affiliate links in this article. You can use the spell plant growth to grow food. Druidcraft has some more role play situations being able to grow plants for personal use or whatever. #15 ChakLong. At level 1 you get Control Flames to extinguish light or create diversions. Characteristics of Druid Cantrips in 5e. See my Practical Guide to Prestidigitation for more advice. Druidcraft is one of the best and most overlooked cantrip spells in D&D 5e. Druid, Artificer. 1) create bonfire: save to dodge so is a viable option to sunlight sensitivity races and very useful out of combat. blade (with the latter option more prevalent by far). Produce Flame is an all-around solid damage cantrip. 0a. It gives you Comprehend Languages, as well as some very useful rituals like Find Familiar, Unseen Servant, Tiny Hut and Alarm. 2 Unearthed Arcana; 4 2nd Level. Comfortable in all DnD classes – and equally adept at wielding a sword, bow, or slinging fireballs – the Elf is a byword for. Cantrip spells are very weak spells in D&D 5e. This reduction decreases its size by one category--from Medium to Small, for example. Healing Word – 1st Level Evocation. Whispering to the spirits of nature, you create one of the. Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. You speak a one-word command to a creature you can see within range. Guidance. D&D 5E Regional Variant Human - seeking feedback. Druidcraft doesn't grow food. This would be safer than having to walk up to the barn with a torch in order to cause it to spread. However, I am not aware of any equipment or spells that. You can cast those cantrips at will as Warlock Cantrips. When you reach 5th level, you can cast the entangle spell once, without requiring the material component. Summoning. Feat: Warcaster Wild Shape Improvement Cantrip – Druidcraft: We pick up the Warcaster feat, giving us the ability to cast a spell as an opportunity attack. Resistance. The prediction would show, for example, a golden orb for clear sunny skies that would last for a couple of. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s. At 1st level, you know two cantrips of your choice from the druid spell list. My Level 6 Artillerist Artificer recently got a +1 All Purpose tool and I hav. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Still, if you need a staple, go-to damage cantrip that isn’t Fire Bolt, Chill Touch is a great option. The wood of a club or quarterstaff you are holding is imbued with nature's power. Druidcraft. Druids in 5e have various unique abilities that make choosing a synergistic race important. Source: Player's Handbook. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a. Planescape 5e DMs of. See full list on thedungeonrats. If you need to jump into. Friends. For the druid spell list without optional spells, see Core Druid Spell List. School: Transmutation. You create one of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. That being said, this list is objectively correct and anyone who disagrees with it is a. The effect might manifest as a golden orb for clear skies, a cloud. The spell could have one of four effects chosen by the caster: Make a minor prediction of the weather within the area for the next 24 hours. Ability Score Increase. billybummler • 4 yr. Magic Stone – 3 (good early game) Mold Earth – 3. Harmless ‘natural’ sensory effect in a 5’ cube. Members of fey elven communities come to attune to the seasons to a remarkable degree, learning to draw magical power from the seasons. When you cast this spell using a spell slot of 2nd level or higher, you create or destroy 10 additional gallons of water, or the size of the cube increases by 5 feet, for each slot level above. You touch one willing creature. Borrowed Knowledge. I'm set on Druidcraft and Shape Water as two of my three cantrips and then debating between Firebolt or Produce Flame for the last. First of all, their Wild Shape only retains benefits from your race if the new form is. You bless up to three creatures of your choice within range. The druid is a 4th-level spellcaster. 5th level; Invisibility: Great infiltration spell. Transmutation cantrip. That's all I can think of, I'm sure other uses will crop up in game as you improv. Components: V, S. Take Prestidigitation, Thaumaturgy, or Druidcraft . Range: 30 feet. You know the druidcraft cantrip. Druidcraft is one of the best DnD cantrips for when the party is exploring, camping, or traveling, and has four major effects depending on the caster's will. Level: CantripCasting Time: 1 ActionRange/Area: 30 ftComponents: V, SDuration: InstantaneousSchool: TransmutationAttack/Save: NoneDamage/Effect:. • You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor. Explorer. The target's size is halved in all dimensions, and its weight is reduced to one-eighth of normal. You can change the color of the petals using a bonus action. My Cleric/Druid already has: [Guidance], [Mending], [Sacred Flame], [Spare the Dying], [Druidcraft] and [Thornwhip]. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. Druidcraft: Spell Guide for 5th Edition. Druidcraft, Cantrip level Transmutation (Druid). Control Flames. Spell Level: 0 (cantrip) School: Transmutation. Wild Shape (CR 1/4) Circle of the Land Bonus Cantrip: – Druidcraft : Wild Shape gives you some melee options. If I took Fire Bolt as my free wizard cantrip, my to hit would only be +3 but I would have a 120 foot range. by Brandon Gregory. Make a flower. 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave. Video Sponsored by Dscryb. You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. 2nd Level. Cause Fear. Having a damage spell as a cantrip is always a good idea. Mage Hand is a cantrip-spell primarily for moving things, not killing people. This effect persists for 1 round. Fairy Magic: The druidcraft cantrip isn’t particularly impressive, probably the most helpful thing it can do is forecast the weather for the coming 24 hours. As an aside, clerics only have about 3 cantrips which are decidedly better than Light, so it's a pretty easy pick by level 4. For the duration, objects and affected creatures shed dim light in a 10-foot radius. Druidcraft is the prestidigitation of the druid world. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. Duration: Instantaneous. Barring Control Weather or other unnaturally weather alteration, how reliable is the weather prediction part of Druidcraft cantrip? You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Thaumaturgy is a Dungeons & Dragons 5e cantrip. Transmutation cantrip. This video discusses the best druid cantrips in dungeons & dragons 5e. The ranger does not have a lot of love in 5e, and while there are guides that focus on strength and dexterity builds, I want to explore if a Wisdom build is viable, and if so. It is also one of the worst. or plant growth. R ange: 60 feet. Half fire, half radiant. A cantrip's spell level is 0. The fact that you can get so much utility out of a spell that requires no spell slots and only needs verbal and somatic components makes it an extremely valuable and fun tool for the imaginative spellcaster. Hmmm - Druidcraft is a good thought. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Transmutation cantrip. Range: 30 feet. Druidcraft: Turn Over a New Leaf. You create a burst of thunderous sound that can be heard up to 100 feet away. In this post, we will be examining the D&D 5e druid’s class features and how you can optimize your druid through choosing your race, background, ability scores, subclass, feats, and spells. If thrown, it has a range of 60 feet. You had it right that Plant Growth is what is needed (at. Casting Time: 1 bonus action Range: Touch Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute The wood of a club or quarterstaff you are holding is imbued with nature’s power. Preparing and Casting Spells. This druid spell list includes optional spells available from Tasha's Cauldron of Everything, as well as spells from Unearthed Arcana. Tip 2: Remember that this has to be cast in advance of an action, not as a reaction on another's combat turn. That’s definitely the fastest way. It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, shillelagh. With the ability to put a +2 into any one of their core stats and a +1 into another, fairies are technically a good fit for any class, but their Fairy Magic ability (which gives them access to the Druidcraft cantrip and allows them to use the Faerie Fire and Enlarge/Reduce spells. ago. 30 Feet. Benediction of the Light. Toll the Dead. While other cantrips get some nice bonuses (range, more damage as you level, other benefits) shillelagh gets nothing as you level as a druid and unlike the cleric and other classes druids gain no benefits for melee combat intrinsically with weapons (such as divine strike or extra attack). 1st level Druids get two levels 1 spell slots. You create one of the following magical effects within range. Oct 11, 2014. Transmutation cantrip. While this cantrip definitely doesn’t work on magical flames, it can work on flames created by magic — as a 5e dev puts it, “the trick is going to be the duration of the fire-creating spell. Halflings average about 3 feet tall and weigh about 40 pounds. Enchantment cantrip. Whispering to the spirits of nature, you create one of the following effects. Once before the spell ends, the target can roll a d4 and add the number rolled to one saving throw of its choice. ago. For theme and RP; Druidcraft, it will help define your ranger as someone very much in tune and in control of nature through subtle actions. It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, shillelagh 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave 2nd. Spell Slots. ----- Shillelagh Transmutation cantrip. Druidcraft – Available For Druids; Casting Time: Action. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw. Entangle. Of course, reasonable people can disagree about where "buff, debuff, damage, and heal" spells (my other self-made categories) fall. Mage Hand. You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. Mold Earth XGtE: Don’t waste a cantrip on a shovel. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Transmutation. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous. . Cantrips can be versatile tools and can solve a lot of common problems that players face. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling. The Druidcraft and the thaumaturgy cantrips have similar flavorful effects but are more paranormal or nature-based and paranormal-themed. You light it on fire with nonmagical flames and use the control fire spell on them. Range: 60 feet. You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. Instantly make a flower blossom, seed pod open, or a leaf bud bloom. You affect it in one of the following ways: You instantaneously expand the flame 5 feet in one direction, provided that wood or other fuel is present in the new location. The effect must fit in a 5-foot cube. Druids have access to their own spell list in 5e and use Wisdom for their spellcasting ability. The target gains no benefit from cover for this saving throw. It can roll the die before or after making the ability check. Crown of Madness Concentration Enchantment • V, S. Inner sun. You can cast them as often as you want. Step 3: Plant Sprouts. The spell ends if you dismiss it as an action or if you cast it again. Wondrous item, uncommon (requires attunement) This cape is made of colorful, aromatic petals. The overall effectiveness of this cantrip will differ based on the way the DM handles certain minor details. Thaumaturgy is to Clerics, what Druidcraft is to Druids and Prestidigitation to all the other arcane users. 3. "RPGBOT" Kamstra April 8, 2022. Shocking grasp as the 3rd makes sense too and will give you a well rounded package. The scope of Druidcraft effects are either very narrow or not specific, in addition to being limited to a class that only has 2 cantrip slots at level 1. The Druid casts a spell with a 30-foot. Focus on the ground below one to move 5 ft diagonally to create a mound of cover for the other. 3. Good for sneaking, good for starting fires, will burn down houses if you give it enough time to spread. The 'Studied' trait for the Half-Elf Variant grants the cantrip. I'd argue, overall, Prestidigitation is the more useful cantrip of the three. Components: V.